SCRIPT WRITING


"Great gameplay, graphics and audio are what make your game fun to the player. But story is what makes your game matter."

CARMILLA

Genre: Gothic Horror, Romance, Historical Drama

A three-part episodic adaptation of the 1872 Gothic novella by Sheridan Le Fanu, one of the early works of vampire fiction.

AFTERMATH
(a/k/a My Blood Looks Good on You)

Genre: Supernatural Horror

A bitterly divorced mother is lured into inhabiting an enchanted cottage owned by a spirit taking the shape of a fairy tale character in a storybook she struggles to finish.

FISH

Genre: Action, Super Hero, War Adventure

A squad of super-intelligent dolphins secretly trained by the British navy agree to aid in the safe transport of gold cargo vital to Britain's survival against Nazi Germany in exchange for their pod's freedom.

MAIDEN

Genre: Gothic Horror

An orphaned 16th century Austrian farm girl with no memory of her past must escape after she is kidnapped and held captive in a castle inhabited by artificial creatures created from human corpses.

FINAL FANTASY TACTICS:
THE WAR OF THE LIONS

Genre: Fantasy

A transcription of the 1997 seminal Strategy Role-Playing Game by SquareSoft. This transcription is from the updated version of the game released in 2007 for the PSP, titled "The War of the Lions"

Read the script

ITEM DESCRIPTIONS


Sample inventory descriptions taken from MAIDEN, written in under strict character length parameters.

STORY WORLD / LORE WRITING


"A video game doesn't need a story, plot, or even characters. But it absolutely needs a story world. A video game without a story world is nothing but a collection of pixels and wireframe assets."

All lore writing / begins from a comprehensive story world building spreadsheet.